MochiBreeding
  • Config
    • Animal config
  • Game Play
    • Game Logic
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  • Animal
  • Time
  • Drop
  • Passive Drop
  • Breeding Items
  • Tools
  1. Game Play

Game Logic

Game Logic

PreviousAnimal config

Last updated 5 months ago

Animal

/mbreeding menu -> animal_config

When this function is enabled, all entities of a given type will use this configuration. If the function is disabled, then the config will only be applied to summoned entities from special eggs that you took through the GUI You can divide entities into species. For example, create 2 spawn eggs with a diamond and a gold cow, which will use different configs

Time

This time indicates how long the animal will grow. When the animal is in the growth stage, you can do with it:

  • watch growth time (R-Click)

When the animal is fully grown you can:

  • watch growth time (R-Click)

  • Harvest. The animal becomes small and the timer starts (Shift + R-Click)

  • Use tools (R-Click with tool)

  • Feed and breed animals (R-Click with eat item)

Drop

Drops when harvesting or when a animal dies at the end of its growth stage

Passive Drop

Passive item drops within a specified interval

Breeding Items

These items allow you to breed animals of the same type. You can create several types of animal food

After the animal has been fed and has mated with a partner (if the partner requirement is enabled), it enters the pregnancy stage. During the pregnancy stage, you cannot harvest crops or use tools; after a given time, a baby will be born with a certain chance

Tools

Tools allow you to set which items will drop when using tools. The tool reload time is personal for each animal.

/mbreeding menu -> animal_config
/mbreeding menu -> animal_config -> breeding_items