Game Logic
Game Logic
Last updated
Game Logic
Last updated
When this function is enabled, all entities of a given type will use this configuration. If the function is disabled, then the config will only be applied to summoned entities from special eggs that you took through the GUI You can divide entities into species. For example, create 2 spawn eggs with a diamond and a gold cow, which will use different configs
This time indicates how long the animal will grow. When the animal is in the growth stage, you can do with it:
watch growth time (R-Click)
When the animal is fully grown you can:
watch growth time (R-Click)
Harvest. The animal becomes small and the timer starts (Shift + R-Click)
Use tools (R-Click with tool)
Feed and breed animals (R-Click with eat item)
Drops when harvesting or when a animal dies at the end of its growth stage
Passive item drops within a specified interval
These items allow you to breed animals of the same type. You can create several types of animal food
After the animal has been fed and has mated with a partner (if the partner requirement is enabled), it enters the pregnancy stage. During the pregnancy stage, you cannot harvest crops or use tools; after a given time, a baby will be born with a certain chance
Tools allow you to set which items will drop when using tools. The tool reload time is personal for each animal.